Curriculum
Six modules in teaching order, each with a practice activity, what to bring and what you can realistically expect to do afterwards.
Modules
The full programme, module by module
Each module combines short explanation with time at the equipment. Prerequisites are modest: basic comfort with a computer and a wish to stream with more than one camera. No certificate is awarded; the outcome is a setup you can build and test yourself.
01Camera Connections
You connect several cameras using HDMI, SDI and network feeds, label each input and verify every signal before going live. The practice task is wiring a small rig from scratch. Afterwards you can build a labelled multi-camera input chain and spot a dead or mismatched feed quickly.
02Video Switching
You cut between camera sources, build scenes and overlays and keep transitions clean while a show runs. The practice task is switching a short panel conversation. Afterwards you can prepare scenes in advance and run a simple live cut sequence with steady timing.
03Audio Routing
You route microphones and room sound through a mixer into the stream, set levels and deal with echo and drop-outs. The practice task is mixing a few speakers at once. Afterwards you can build a clean audio path and correct common sound faults.
04Encoder Configuration
You set bitrate, resolution and frame rate in an encoder to suit the venue connection and the destination platform. The practice task is choosing settings for two different connection cases. Afterwards you can justify your settings rather than copy defaults.
05Connection Testing
You test upload speed, backup connections and platform ingest settings so problems appear before the audience does. The practice task is a full connection check on a mock venue. Afterwards you can run a repeatable test and decide whether a backup is needed.
06Rehearsal and Pre-Stream Checklist
You run a dress rehearsal with a written checklist covering cameras, sound, scenes and platform settings. The practice task is a start-to-finish show with a timed check. Afterwards you own a checklist you can adapt for your own events.
How each module is taught
Every module follows the same rhythm, so you know what to expect. You move from explanation to hands-on work to review, and the later modules reuse what you built earlier.
Short briefing
The instructor explains the signal path or setting in plain terms and shows a worked example on real equipment. Questions are welcome here, before anything is plugged in.
Build it yourself
You assemble the part of the rig the module covers, from cables and labels to scenes or encoder fields. The instructor steps in only when you are stuck.
Break and fix
A fault is introduced on purpose, such as a lost feed or a noisy channel. You trace it, correct it and note what gave it away.
Review
You and the instructor look at what worked and what to change. Notes from each review go into your own checklist.
Carry forward
The finished setup becomes the starting point for the next module, so by the rehearsal you are running a complete show.
What to bring and what to expect
You do not need prior streaming experience. Comfort with a laptop, file settings and basic troubleshooting is enough, and curiosity about how a live picture travels from a lens to a viewer helps more than technical vocabulary.
If you already own equipment, bring a description of it or the items themselves. Practising on gear similar to what you will use later makes the lessons easier to transfer, though the course equipment is available for the exercises.
It helps to know in advance where your streams will go and what kind of venue connection you usually have. The platform and the available upload speed shape encoder choices, and we work through examples that match your situation.
Outcomes are practical and modest. After the six modules you should be able to connect and label several cameras, switch a simple show, route audio, choose encoder settings, test a connection and run a checklist-based rehearsal.
Streaming performance on the day still depends on the venue connection, the platform and the equipment agreed for the event. The course teaches you to test for those limits and plan around them, not to remove them.
Useful to have before you start
- A laptop you are used to working on
- A note of the cameras you own or plan to use
- The platform you want to stream to
- Typical event length and number of speakers
- A rough idea of the venue's internet connection
- Questions from your last live stream, if any